﻿namespace = shogunate_struggle

# Sengoku Struggle (Intro)
shogunate_struggle.0001 = {
	type = character_event
	window = fullscreen_event

	title = shogunate_struggle.0001.t
	desc = shogunate_struggle.0001.desc

	theme = realm

	trigger = { # we need to prevent this from firing for all players when a new player joins in MP
		is_ai = no
		NOT = { has_character_flag = shogunate_struggle_sengoku_intro_event_flag }
		shogunate_character_any_involvement_sengoku_struggle_trigger = yes
 	}

	override_background = { reference = shogunate_sengoku_struggle_intro }
	override_sound = { reference = "event:/DLC/FP2/SFX/UI/fp2_struggle_ui_intro_animate" }

	widgets = {
		widget = {
 			gui = "event_window_widget_struggle_info"
 			container = "dynamic_content_widget"
 			controller = struggle_info
 			setup_scope = { struggle:shogunate_sengoku_struggle = { save_scope_as = struggle } }
		}
	}

	immediate = {
		play_music_cue = "mx_Struggle_Opening"
		add_character_flag = shogunate_struggle_sengoku_intro_event_flag
		save_scope_value_as = {
			name = start
			value = yes
		}
	}

	option = {
		name = shogunate_struggle.0001.a
		clicksound = "event:/DLC/FP2/SFX/UI/fp2_struggle_start_select"
	}

}
